Unreal Engine 5: Make A FirstPerson Game With Blueprints

Learn how to build your first complete first-person shooter game using Unreal Engine 5 and Blueprints - For beginners

Unreal Engine 5: Make A FirstPerson Game With Blueprints
Unreal Engine 5: Make A FirstPerson Game With Blueprints

Unreal Engine 5: Make A FirstPerson Game With Blueprints free download

Learn how to build your first complete first-person shooter game using Unreal Engine 5 and Blueprints - For beginners

Do you want to make your first fully functioning game but feel overwhelmed by coding? Well, don’t worry — this course is designed exactly for you!

In this hands-on, beginner-friendly course, you'll learn how to create a complete First Person Shooter (FPS) game using Unreal Engine 5 and Blueprints — Unreal’s powerful visual scripting system that lets you build games without writing a single line of code .


You’ll create a zombie survival game  where enemies chase you and attack in waves, testing your skills as you fight to survive. The game will feature 7 switchable weapons, each with its own purpose and personality:

AK-47 — the iconic assault rifle, reliable, fast, and perfect for mowing down enemies at medium range.
USP Pistol — a sleek, semi-automatic sidearm for when you need quick backup and precise shots.
AWP Sniper Rifle — slow but deadly, perfect for picking off zombies from a distance with one powerful shot.
Axe — when the ammo runs out, nothing beats the raw satisfaction of getting up close with a heavy melee weapon.
C4 Explosive — plant it, step back, and enjoy the chaos as you blow up groups of enemies.
First Aid Kit — your lifeline in the heat of battle, quickly restoring health when things get rough.
Flashlight — not every good thing is in plain sight; light up dark areas and uncover valuable assets.


Each weapon comes with its own custom-made animations  for shooting, reloading, and equipping — all of which we’ll create together inside Unreal Engine 5. We’ll also add ammo pickups, win and lose conditions, impact visual effects, and ragdoll effects to bring the world to life .


This course is organized into three structured sections, designed to take you from complete beginner to building your own playable game step by step:

Section 1: Unreal Engine & Blueprint Basics
We’ll start with the foundations. You’ll learn how to navigate Unreal Engine 5, understand the basics of Blueprints, and create your first simple game functionalities without writing any code. We’ll also import all the assets we need for our project, so everything is ready for development.

Section 2: Unreal Engine Animation Framework
In this section, you’ll dive into Unreal’s animation system. You’ll learn how animation assets work, and more importantly, we’ll create the animations we need for our game ourselves. That includes equip, fire, and reload animations for each weapon, so you won’t depend on any external animation packs — everything will be built from scratch.

Section 3: Putting It All Together
This is where it gets exciting! We’ll combine everything we’ve built and bring the game to life. You’ll learn how to set up weapon switching, shooting and reloading mechanics, enemy AI, the game HUD, and a wave-based game mode. We’ll also implement win and lose conditions, and finally, package the project, so you have a complete, polished game ready to play or showcase.