How to Scatter Sine Waves onto any object in Houdini
Master VEX and procedural animation techniques to create dynamic looping effects in Houdini

How to Scatter Sine Waves onto any object in Houdini free download
Master VEX and procedural animation techniques to create dynamic looping effects in Houdini
Procedural Looping Animations in Houdini: A VEX-Based Project
This course is designed to help you build a fully procedural looping animation in Houdini using VEX scripting. Through a structured, hands-on project, you will learn how to scatter sine waves onto any object, develop procedural controls, and create a polished final animation that you can customize, refine, or share with confidence. You'll also gain insights into best practices for procedural workflows used in professional VFX and motion design.
What You’ll Learn:
VEX scripting fundamentals for procedural animation
Sine wave scattering techniques to drive motion and variation
Looping animation workflows for seamless playback and export
Best practices for optimizing procedural setups in Houdini
How to complete a fully functional project ready for editing, rendering, or publishing
Who This Course Is For:
Houdini users looking to apply VEX in real projects
Motion designers and VFX artists interested in procedural animation techniques
Anyone who wants to create, customize, and share looping/procedural animations for personal or professional use
By the end of this course, you will have a fully procedural looping animation and a deeper understanding of VEX-driven workflows, enabling you to build and modify complex animations with confidence and efficiency. Whether you're a beginner or an experienced artist, this course will enhance your procedural skills.
Enrol today and start building your own procedural animations in Houdini.