Realistic Materials in 3ds Max: V-Ray + Corona from Scratch

Build any material in 3ds Max with Corona & V-Ray — step by step

Realistic Materials in 3ds Max: V-Ray + Corona from Scratch
Realistic Materials in 3ds Max: V-Ray + Corona from Scratch

Realistic Materials in 3ds Max: V-Ray + Corona from Scratch free download

Build any material in 3ds Max with Corona & V-Ray — step by step

Want to create stunning, realistic materials in 3ds Max — but not sure where to start? Whether you’re just getting into archviz or want to boost your skills and land better freelance projects, this course is designed for you.


In this hands-on, beginner-friendly course, you’ll learn how to create high-quality, production-ready materials in both V-Ray and Corona Renderer — two of the most widely used render engines in architectural visualization. You don’t have to choose between them anymore — you’ll master both.


We start from the ground up, so even if you’ve never created a material before, you’ll quickly feel confident. From simple plastic or plaster to advanced, layered materials like aged wood, worn parquet, patina, scratched metal, glass with raindrops, translucent tulle, or a soft lampshade — you’ll learn how to build everything step by step.


You’ll discover:


  • How to navigate material editors in both engines

  • The logic behind shaders and node-based workflows

  • How to create a wide range of realistic surfaces

  • Smart techniques to speed up your work and boost quality



By the end of the course, you’ll have a strong material library for your portfolio — and practical skills you can apply in real client work or freelance projects.


No fluff. No theory overload. Just real-world, useful skills you can apply from day one — in your renders, in your portfolio, and in your career.