Make 2D Games In Unreal Engine!

Begin Your Game Dev Journey with 2D features in Unreal Engine 5!

Make 2D Games In Unreal Engine!
Make 2D Games In Unreal Engine!

Make 2D Games In Unreal Engine! free download

Begin Your Game Dev Journey with 2D features in Unreal Engine 5!

Welcome! In this course, we will create small games from start to finish! It will teach you everything from opening an unreal engine for the first time to packaging and best practices for optimizing your final product!


My goal is to help new developers experience the process of creating their first small game! From opening the engine for the first time to packaging the project they can send it to friends and family and say "I made this". My dream is to help other people make games and I feel this course is just the beginning.

If I get over 500 students I will create an additional boss fight tutorial for no extra cost! It will just be uploaded here. It will be a celebratory "thank you" from me to you.

I hope this is helpful!

Any feedback I receive I will do my best to update and adjust anything unclear and/ or provide extra videos as people need them <3

You all are awesome.


                                                                      <3 GO MAKE GAMES! <3

We will Cover:
Importing sprites

  • creating flipbooks

  • Importing tilemaps

    • extra content of two options:

      • creating tilemaps

      • using Tiled

      • creating maps in aseprite

  • Adding proper materials for a top-down game for Y sorting

  • Creating Base BP for all characters

  • Creating Player controller

  • Creating our first child class

  • Making a damage component.

  • my two favorite ways to make levels

    • sprite-based level from either Aseprite or Tiled

    • Creating tilemaps in the engine

      • intro to tilesets and tile maps - includes tileset padding if making maps in the engine

  • Using sprite sorting and going over origin points

  • Enemies

  • ai

  • behavior trees

  • Enemy spawner

  • knockback mechanics

  • attack mechanics

  • Level-to-level game loop

  • Main menu

  • Packaging

  • Playtest and repackage