High School Computer Science and Programming Intro Workshop
Learn Computer Science and Programming with Snap!

High School Computer Science and Programming Intro Workshop free download
Learn Computer Science and Programming with Snap!
~ Your student/child will learn the following concepts ~
Highlights
Introduction to Computer Science and Programming Workshop
Designed for Your High School and Junior High Students
Trains and Encourages Critical Thinking, Logical Reasoning, and Technology Orientation for your Young Adults
Workshop: The majority of each class spent on exercises done by your student/child
Covers Fundamental Topics in Computer Science and Programming, Major Areas of Computer Science, including:
Science and Engineering
Real-World Modeling
Physics Simulations
From Model to Implementation
Reverse Engineering and Tinkering
Math and Computer Science Theory
Data Structures: Trees, Graphs
Algorithms: Shortest Path
Artificial Intelligence
Propositional Logic
Networks
Internet Protocols
Programming Languages
Functions
Object-Oriented Programming
And More
Not a Course about a Programming Language, Rather about Fundamental Ideas in Computer Science and Programming
Exercises Aid Learning, Using UC-Berkeley's Snap! Programming Tool (Designed for Kids and Young Adults)
15-Week Course (26 Lectures)
8+ Hours of Video Instruction, Plus Many More Hours Spent Doing the Exercises on Their Own
Accompanying Web Page for Each Class
Includes Lecture Slides, Links to Exercises on the Web Page
Learning Fundamental Ideas in Computer Science and Programming will give your students the preparation to go on and learn new programming languages
Your student/child will not need any prior knowledge or experience in Computer Science or programming
Overview
This class is specifically designed for your high school & junior high students/children who want to get a head start learning about what computer science and programming are about. This course isn't about learning a specific programming tool or language. Rather, it is designed to help them strengthen their critical thinking and logical reasoning faculties, as well as give them the depth of understanding in fundamental concepts in computer science and programming, so that they could later on get started with any programming language or technology project.
A solid overview and key concepts in many areas of computer science are covered by this course, including big ideas in science and engineering (real-world Modeling, physics simulations, from model to implementation, reverse engineering and tinkering), computer science and math theory (Lists, Sets, Data Structures such as Dictionaries, Trees, Graphs, Algorithms such as Shortest Path), programming languages (Functions, Object-Oriented Programming), Artificial Intelligence (Propositional Logic), and networking (Internet Protocols), and more.
I taught this class to some Living Wisdom School high school students in Nevada City, CA, as an alternate Math course.
This is a 15-week workshop course. Each class (week)'s lecture takes about 90-120 min. on average. Each class includes some lecture with slides, but the majority of the time the students will be working on programming or design exercises on their own computer. After each exercise the students can resume the lecture video to check their work against the teacher's.
The majority of the exercises included in each class are done in Snap!--the programming tool from UC-Berkeley. Students can share their work and view programs done by other students around the world.
Perquisites and Requirements
No prior knowledge or experience in programming required
Exercises only require a computer with Internet access
Sections
Intro: Introduction to this workshop series
Week 1: Lists, Sets
Week 2: A Snappy Snap! Primer
Week 3: Concurrent and Event-Based Programming
Week 4: Revising the List Example: Under the Hood
Week 5: Modeling, Design, Implementation: Traffic Light, ATM
Week 6: Implementing the Traffic Light Simulation
Week 7: Functions
Week 8: Binary Search Trees
Week 9: Values, Types, Dictionaries
Week 10: Graphs, An Algorithm
Week 11: Implementing a Graph Algorithm
Week 12: Propositional Logic, "Have I Lied?" Game
Week 13: State Machines
Week 14: Internet Protocols
Outro: Next Steps